

First Workshop of the Year!
This past Sunday (on the 26th) HVRE of 2017 had its very first workshop meeting where everyone got to pitch, prototype, then eventually...


A Dream of Things to Come
Yesterday (on the 19th) was HVRE's first official meeting for this new year and we are excited to create something with a different theme...


And A Testing We Will Go!
For those of you who have been keeping tabs with our project throughout this year - and even for those who haven't, but have just found...


The Calm Before the Beta
This year's HVRE team has only 2 more weeks until we plan on having a 99% done, almost "gold release" of what we should be presenting at...


Another Successful Testing!
Three more weeks to go and this year's HVRE team will basically have a completed version (or one could say an in-depth beta version) of...


Time To Revamp The Horror
LexPlay (a local gaming convention for Lexington, Kentucky) is less than two months away, and everyone in HVRE, RunJumpDev, Super Soul,...


Beta Version, Under Construction!
Yesterday's meeting for this past week ( for 08/22 - 08/28) was a crucial one. We decided to not bring in the Vive system for this...


Mortimer Play Testing: Round 1
This past week (for 08/15 - 08/21) has been both a busy and momentous one for this year's HVRE team. Not only did we present our project...


Where There's An Alpha, There's A Way!
This was the last week (for 08/08 - 08/14) before play testing (which will be this Sunday, August 21st), and all involved are revving up...


One Step Back, Two Steps Forward
This week (for 08/01 - 08/07) has been very busy for all members involved, trying to focus and finalize some very important aspects of...